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  • PATHS FROM NOWHERE SESSION 17-19
    Game guides & tips

    PATHS FROM NOWHERE SESSION 17-19

    ByadminMarch 9, 2026

    This is a sandbox campaign for Wandering Heroes of Ogre Gate, operating in “Condor Heroes Mode”. I used a lot of the procedures described in the wuxia sandbox posts. It is a campaign with three players. Before the campaign started we spent time establishing their family connections, rolling randomly for both their mothers and fathers (normally only one…

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  • HEAVENLY FRAGRANCE CAMPAIGN SESSION 16-17
    Game guides & tips

    HEAVENLY FRAGRANCE CAMPAIGN SESSION 16-17

    ByadminMarch 9, 2026

    These were the sixteenth and seventeenth sessions of my Heavenly Fragrance Campaign, a living adventure prepared using tools and procedures discussed in the Wuxia Sandbox blog posts. This campaign is intended to play as a sandbox but with more dramatic elements. It is a two player campaign where run in what I call “Condor Heroes Mode”,…

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  • MEDITATION AND LEVEL INCREASES IN RBRB
    Game guides & tips

    MEDITATION AND LEVEL INCREASES IN RBRB

    ByadminMarch 9, 2026

    In Righteous Blood, Ruthless Blades, the dark wuxia RPG I co-wrote and co-designed with Jeremy Bai, in order to level, characters must make a number of successful Meditation Rolls equal to the level they are advancing into. These rolls reflect full undisturbed sessions that last an entire day (and in the case of shorter campaigns, an…

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  • HEAVENLY FRAGRANCE CAMPAIGN SESSION EIGHTEEN
    Game guides & tips

    HEAVENLY FRAGRANCE CAMPAIGN SESSION EIGHTEEN

    ByadminMarch 9, 2026

    This was the eighteenth session of my Heavenly Fragrance Campaign, a living adventure prepared using tools and procedures discussed in the Wuxia Sandbox blog posts. This campaign is intended to play as a sandbox but with more dramatic elements. It is a two player campaign where run in what I call “Condor Heroes Mode”, where characters begin…

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  • PATHS FROM NOWHERE SESSION 20
    Game guides & tips

    PATHS FROM NOWHERE SESSION 20

    ByadminMarch 9, 2026

    This is a sandbox campaign for Wandering Heroes of Ogre Gate, operating in “Condor Heroes Mode”. I used a lot of the procedures described in the wuxia sandbox posts. It is a campaign with three players. Before the campaign started we spent time establishing their family connections, rolling randomly for both their mothers and fathers (normally only one…

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  • ADVENTURE: THE MOUNTAIN IN STARLIGHT
    Game guides & tips

    ADVENTURE: THE MOUNTAIN IN STARLIGHT

    ByadminMarch 9, 2026

    This is an adventure set in Hai’an for use with Wandering Heroes of Ogre Gate. It comes from my recent Paths from Nowhere Campaign, and has been revised for more general use. I encourage GMs to look at THE STARLIT INKSTONE and THE WAR OF SWARMING BEGGARS if they are to run this.  INTRODUCTION In…

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  • PATHS FROM NOWHERE SESSIONS 21-22
    Game guides & tips

    PATHS FROM NOWHERE SESSIONS 21-22

    ByadminMarch 9, 2026

    This is a sandbox campaign for Wandering Heroes of Ogre Gate, operating in “Condor Heroes Mode”. I used a lot of the procedures described in the wuxia sandbox posts. It is a campaign with three players. Before the campaign started we spent time establishing their family connections, rolling randomly for both their mothers and fathers (normally only one…

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  • THE BRIDE OF LIAO MANOR
    Game guides & tips

    THE BRIDE OF LIAO MANOR

    ByadminMarch 9, 2026

    Playtesters: Ryan Turner, Elliot Nicoll, Joel Clark, and Adam Baulderstone THE BRIDE OF LIAO MANOR  This adventure for Strange Tales of Songling is intended for a party of 2-4 players, with level 1-3 characters. While the two chief foes can still pose a danger, their focus on maintaining appearances means they will only harm the…

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  • THE FROG GOD’S DAUGHTER
    Game guides & tips

    THE FROG GOD’S DAUGHTER

    ByadminMarch 9, 2026

    Playtesters: Kenny Yeung and Ryan Turner  Reader: Adam Baulderstone    This is a short Strange Tales of Songling scenario, intended for a party of 2-4 players, with level 4-7 characters. It is set up so that there isn’t an overarching path or plot, and there is no series of clues to follow (the PCs can get all…

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  • TEMPLE OF THE 18 ARHATS
    Game guides & tips

    TEMPLE OF THE 18 ARHATS

    ByadminMarch 9, 2026

    Playtesters: Kenny Yeung, Ryan Turner and Bret Betnar  This is a Strange Tales of Songling temple exploration adventure for 3-6 characters of high level. The tone is more whimsical than the previous two entries in this series. However, it is still potentially lethal and the light tone is contrasted with horror. Characters have a higher…

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  • HEAVENLY FRAGRANCE SESSION NINETEEN
    Game guides & tips

    HEAVENLY FRAGRANCE SESSION NINETEEN

    ByadminMarch 9, 2026

    This was the nineteenth session of my Heavenly Fragrance Campaign, a living adventure for Wandering Heroes of Ogre Gate, prepared using tools and procedures discussed in the Wuxia Sandbox blog posts. This campaign is intended to play as a sandbox but with more dramatic elements. It is a two player campaign where run in what I call…

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  • HEAVENLY FRAGRANCE SESSION TWENTY
    Game guides & tips

    HEAVENLY FRAGRANCE SESSION TWENTY

    ByadminMarch 9, 2026

    This was the twentieth session of my Heavenly Fragrance Campaign, a living adventure for Wandering Heroes of Ogre Gate, prepared using tools and procedures discussed in the Wuxia Sandbox blog posts. This campaign is intended to play as a sandbox but with more dramatic elements. It is a two player campaign where run in what I call “Condor…

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